1.02.2016

Final Piece - Work In Progress Shots





Comparison: 

                        Before:                                                                            After:

                    Before:                                                                            After:

In the 'after' image, there has been a lot of different improvements, for example: there is now an endless road fading out into the background because it gives a mysterious effect to the case and an extra sense of depth; there is also now a whole storyline and an all new strapline which draws in the attention of the customers, this gives the user the feeling as if they should be part of the apocalyptic game; Furthermore, I have also made the snapshot boxes much smaller and moved them to the top of the page rather than in the middle as it was restricting what was plausible on the page.

12.07.2015

Final Draft

Drafting For Final Piece


Colour Choices

These are the colours that I decided to test with. I chose to stay with my original colour choice, because it best suited the style that I was going for.





Why I decided to change the name of my game

I have changed the name of my game from DeadSky to Cicada, because I have done some more research into inspirational game titles, and this one came up being an internet mystery, whereby only three people have ever uncovered this mystery and have refused to talk about it. I feel like it adds some more depth to my game case because the simplistic design that I have chosen goes well with the plot of this mystery.